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Answer by nasapc123

why not clone from a prefab?var bulletPrefab : gameObject;Instantiate(bulletPrefab, transform.position, transform.rotation);

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Answer by ocularcash

var Speed = 1000; var bulletPrefab:Transform; function Update () { if(Input.GetButtonDown("Fire1")) { var bullet = Instantiate (bulletPrefab, transform.position, Quaternion.identity);...

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Answer by nasapc123

why not clone from a prefab?var bulletPrefab : gameObject;Instantiate(bulletPrefab, transform.position, transform.rotation);

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Answer by ocularcash

var Speed = 1000; var bulletPrefab:Transform; function Update () { if(Input.GetButtonDown("Fire1")) { var bullet = Instantiate (bulletPrefab, transform.position, Quaternion.identity);...

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Answer by nasapc123

why not clone from a prefab?var bulletPrefab : gameObject;Instantiate(bulletPrefab, transform.position, transform.rotation);

View Article


Answer by ocularcash

var Speed = 1000; var bulletPrefab:Transform; function Update () { if(Input.GetButtonDown("Fire1")) { var bullet = Instantiate (bulletPrefab, transform.position, Quaternion.identity);...

View Article
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